The Talent system is an upgrade system that alters or increases the effects of Spells, Potions, or Plants in Hogwarts Legacy.
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ToggleHow to Unlock Talents
Players will unlock Talents after the quest Jacdaws Rest. It is in the main story questline and will be completed towards the beginning of the game.
General Info
Players will first earn talent points at level 5 and each level after that.
Currently, the max level is 40 meaning players will have a total of 36 talent points to use.
Each talent costs 1 talent point and there are 48 talents in total.
Currently, there is no way to respec your talents so choose carefully.
Some talents require higher player levels to unlock (level 16 and level 22).
Talents that enhance a specific spell (ex Diffindo Mastery) will be locked until the player learns the spell.
Last, no talents are pre-requisites for other talents like in other games which are called talent trees. Instead, players are not forced into choosing sets of talents.
Talent Groups
There are 5 talent groups in Hogwarts Legacy: Spells, Dark Arts, Core, Stealth, and Room of Requirement. Each talent grouping focuses on different spells and utility items.
Spells
There are 10 talents in the Spells talent group. All these talents enhance Control, Force, and Damage spells. Using these talents will greatly influence what you put on your spell sets.
Incendio Mastery – Casting Incendio unleashes a ring of flame around you.
Accio Mastery – Enemies near a target summoned by Accio are also pulled to you.
Levioso Mastery -Enemies near a target levitated by Levioso are also levitated.
Diffindo Mastery – Diffindo casts slice through impacted enemies to strike additional targets.
Depulso Mastery – Casting Depulso releases an additional blast directly around you.
Confringo Mastery – Confringo impacts produce fiery bolts that seek enemy targets.
Bombarda Mastery – Bombarda causes an explosive blast with a massive area of effect.
Descendo Mastery – A Descendo slam creates a damaging shockwave around your target.
Glacius Mastery – Striking an enemy frozen by Glacius blasts damaging shards outwards from the target.
Transformation Mastery – Enemies struck with the Transformation spell transform into explosive objects.
Dark Arts
There are 10 talents in the Dark Arts talent group. All these talents focus on inflicting curses on enemies and enhancing the Unforgivable Curses.
Players that plan to focus on using the Unforgivable Curses will want to use spent points in this talent group.
Stunning Curse – Stupefy has the same effect as a curse on enemies. Cursed enemies take increased damage.
Blood Curse – Dealing Damage to a cursed target inflicts damage to all cursed targets.
Disarming Curse – Expelliarmus has the same effect as a curse on enemies. Cursed enemies take increased damage.
Knockback Curse – Flipendo has the same effect as a curse on enemies. Cursed enemies take increased damage.
Slowing Curse – Arresto Momentum has the same effect as a curse on enemies. Cursed enemies take increased damage.
Enduring Curse – A cursed effect remains on an enemy for a longer period of time.
Crucio Mastery – Striking an enemy cursed by Crucio releases a projectile that curses a nearby enemy.
Imperio Mastery – An enemy under your control with Imperio curses other targets with each successful strike.
Avada Kedavra Mastery – Killing an enemy with Avada Kedavra kills all cursed enemies.
Curse Sapper – Defeating a cursed enemy restores some of your health.
Core
There are 16 talents in the Core talent group. These talents focus on enhancing Essential spells, adding Spell Sets, and increasing Wiggenweld Potion effectiveness.
All players will want to spend points in this talent group since they enhance the most basic parts of the character.
Ancient Magic Throw Expertise – Ancient Magic Throw catches and throws disarmed enemy weapons.
Spell Knowledge I – A new Spell Set is added. Hold R2 and tap the d-pad in a direction to swap to an unlocked Spell Set.
Basic Cast Mastery – Basic Cast impacts reduce spell cooldowns.
Protego Absorption – Successful Protego blocks will contribute to the Ancient Magic Meter. Perfect Protego blocks contribute even more.
Swift – Holding down Dodge allows you to vanish quickly and reappear nearby.
Spell Knowledge II – A new Spell Set is added. Hold R2 and tap the d-pad in a direction to swap to an unlocked Spell Set.
Wiggenweld Potency I – Wiggenweld heals you to a greater effect.
Revelio Mastery – Increases the range of Revelio
Spell Knowledge III – A new Spell Set is added. Hold R2 and tap the d-pad in a direction to swap to an unlocked Spell Set.
Basic Cast Airborne Absorption – Basic Cast impacts on airborne enemies contribute to the Ancient Magic Meter.
Protego Expertise – Blocking a spell with Perfect Protego will send two projectiles back at enemies.
Evasion Absorption – Successfully evading an unblockable attack with Dodge contributes to the Ancient Magic Meter.
Stupefy Mastery – Enemies struck with Stupefy remain stunned for a longer period of time.
Wiggenweld Potency II – Wiggenweld heals you to a greater effect.
Stealth
There are 4 talents in the Stealth talent group. These talents focus on enhancing stealth gameplay through Disillusionment and Petrificus Totalis spells.
Sense of Secrecy I – Enemies’ ability to detect you is reduced.
Human Demiguise – Allows you to Sprint while using Disillusionment.
Sense of Secrecy II – Enemies’ ability to detect you is reduced.
Petrificus Totalus Mastery – Petrificus Totalus emanates an area of effect that can impact nearby enemies.
Room of Requirement
There are 8 talents in the Room of Requirement talent group. These talents focus on enhancing Potion and Plant usage.
Players who use Potions and Plants will gain the most benefit from spending points in this talent group.
Edurus Potion Potency – Edurus Potion makes you invulnerable and deflects projectile attacks back to enemies.
Invisibility Potion Potency – The Invisibility Potion’s undetectable effect lasts for a longer period of time.
Fertiliser – For each Chinese Chomping Cabbage thrown, a second Chomping Cabbage is generated and released at no cost.
Maxima Potion Potency – Maxima Potion causes attacks to have additional increased damage and break enemy shields.
Headache – The damage and duration of the incapacitating effect of Mandrakes are increased.
Thunderbrew Potency – The range and damage of the potion effect are greatly increased.
Focus Potion Potency – The duration of the Focus Potion’s effect will be extended when any spell from the Spell Set is cast during its use.
Noxious – Venomous Tentacula attacks deal additional damage and break shields.