The Restorative Rhythm is a legendary gear item from the multiplayer Ghost of Tsushima: Legends. It is a legendary Charm that goes in the Charm gear slot.
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ToggleHow to Get the Restorative Rhythm
The Restorative Rhythm is obtained as a legendary random drop when completing Ghost of Tsushima: Legends missions.
Because it doesn’t drop from a specific event, the best way to get the Restorative Rhythm is to complete Nightmare difficulty missions and Tales of Iyo raids for their overall increased chance of legendary drops.
Restorative Rhythm Special Ability
Hitting a healing drum will heal all wounded heroes and revive anyone currently downed.
The Restorative Rhythm’s benefits will not help solo players but can be a great charm for teams that don’t have a Ronin. Players with this legendary charm can heal and revive similar to Ronins.
Its drawback is that the player is dependent on healing drums for activation. They will need to be near the healing drums and will not be able to activate its ability once all healing drums are used.
Restorative Rhythm Perks
The Restorative Rhythm has 7 possible perks:
Combat Regeneration – Health Regenerates up to 50 max health. Healing rate reduced by half when in combat
Fire Master – Increase fire damage by 25%
Health Increase – Increase maximum health by 25
Impactful Throws – Throwing an enemy through the air causes them to be knocked down for a short time and vulnerable to critical strikes
Leeching Parry – A Perfect Parry restores a small amount of health and fills your Resolve faster
Resolve Increase – Increase maximum Resolve by 1
Super Armor – You are no longer interrupted by melee attacks and can attack through damage
Restorative Rhythm Properties
The Restorative Rhythm has 10 properties that it can roll on 2 slots. Also, because it is a legendary item, its properties will always roll at the maximum value.
Ability Cooldown Reduction +12%
Damage Reduction +10%
Fire Damage +12%
Ghost Offering Health +25
Injured Resolve Gain +25%
Oni Damage +10%
Resolve Gain +10%
Revive Health +25
Staggered Damage +20%
Ultimate Damage +20%