Saturday Arena

The Saturday Arena is a special dungeon that was added to North America Puzzles & Dragons on 8/30/2021.

It has 10 floors with an overall theme of skill delay pre-emptives and damage absorbs.

The general strategy for this dungeon is to bring:

  • Multiple damage absorb skills
    or
  • Low cooldown damage absorb (Nelle)
    or
  • Damage absorb latent on a friend leader
  • Skill Delays on cards with damage absorb skills

Fire Gem Floor – Randomly spawns 3 enemies from the following set:

EnemyHealthShieldPre-EmptiveAttackTurns
Alt. Small Fire Gem1250,000,00012,000 Damage12,0001
Alt. Medium Fire Gem20100,000,000Skill Delay: 2 Turns19,5001
Alt. Large Fire gem24150,000,000Lock All Orbs22,5001

First Damage Absorb Floor

Alt. Dark Wood Fafnir

  • Damage Absorb above 5,000,000 for  Turns
  • On 4th Turn Uses Skill Delay: 5 Turns
  • Does not attack before 5th turn
  • Execute for 908,325 after 6th Turn
  • Health: 150,000,000, 0 Shield

Water Gem Floor – Exactly like floor 1 except with water. Randomly spawns 3 enemies from the following set:

EnemyHealthShieldPre-EmptiveAttackTurns
Alt. Small Water Gem1250,000,00012,000 Damage12,0001
Alt. Medium Water Gem20100,000,000Skill Delay: 2 Turns19,5001
Alt. Large Water gem24150,000,000Lock All Orbs22,5001

Wood Gem Floor – Same as floors 1 and 3. Randomly spawns 3 enemies from the following set:

EnemyHealthShieldPre-EmptiveAttackTurns
Alt. Small Wood Gem1250,000,00012,000 Damage12,0001
Alt. Medium Wood Gem20100,000,000Skill Delay: 2 Turns19,5001
Alt. Large Wood gem24150,000,000Lock All Orbs22,5001

Ruby Dragon and Metal Dragon floor

  • Pre-emptives:
    • 3 Turns No Skyfall
    • Attack for 175,760 Damage

  • Each has 50,000,000 Health
  • Each hits for 30,000 Damage
  •  

Light Gem Floor – Same as floors 1, 3, and 4. Randomly spawns 3 enemies from the following set:

EnemyHealthShieldPre-EmptiveAttackTurns
Alt. Small Light Gem1250,000,00012,000 Damage12,0001
Alt. Medium Light Gem20100,000,000Skill Delay: 2 Turns19,5001
Alt. Large Light gem24150,000,000Lock All Orbs22,5001

Dark Gem Floor – Last gem floor. Randomly spawns 3 enemies from the following set:

EnemyHealthShieldPre-EmptiveAttackTurns
Alt. Small Dark Gem1250,000,00012,000 Damage12,0001
Alt. Medium Dark Gem20100,000,000Skill Delay: 2 Turns19,5001
Alt. Large Dark gem24150,000,000Lock All Orbs22,5001

Damage Absorb Floor

Damage Absorb Floor

Alt. 5-Ore Stone Dragon, Mithril Edge

  • Damage Absorb above 15,000,000 for 6 Turns
  • Skill Delay: 6 Turns
  • Attack for 60,555
  • Execute for 908,325 after 6th Turn
  • Health: 250,000,000 Shield:  0

Boss floor has 3 normal spawns and 1 rare invade:

  • Qilin
  •  Zahhak
  • Senri
  • Blue Fagan Rai (Rare Invade)

Defeating Qilin can be done in 2 turns:

  1. Destroy the mirror to make him vulnerable to damage
  2. Use VDP when he can take damage and attack for over 700,000,000.
EnemyHealthDefenseTurnsPre-emptiveExtra Note
Righteous Warblade, Qilin700,000,0002,1401InvulnerableWhen alone:
Vulnerable to Damage
Status Shield: 999 Turns
Void Damage Above 25,000,000: 999 Turns
Sacred Beast’s Seven-Star Mirror100,000,00010,000,000150% Shield: 7 Turns

Senri will leaderswap for 2 turns and typically hit for 30k damage each turn and change some orbs to first or jammers.

She also has a chance to hit for 44k on her 2nd turn and put up a 50% shield.

Pre-emptives:

  • Leader swap: 2 Turns
  • Void Damage over 25,000,000: 999 Turns
  • Status Shield: 999 Turns
  • Health: 500,000,000 Shield: 0

Zahhak can be 1-shot if you can VDP, get 9 or more combos, and attack for over 600M. 

Pre-emptive:

  • Status Shield: 999 Turns
  • Combo Shield: Absorb damage for 8 combos and less
  • Void Damage above 50,000,000: 999 Turns
  • Health 600,000,000 Shield: 940

Blue Fagan Rai is extremely tanky at 70 billion health. He also has Super Resolve at 50%.

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