Battle Lust is a character enhancement card in Back 4 Blood. It is a Defense Type Card with Brawn Affinity. The card can be used in both PvE and PvP game modes.
Card Ability
Melee kills heal 2 Health.
Like other melee cards that activate upon kill, players will want to target standard enemy Ridden.
Players can also crouch at choke points while swinging at regular Ridden coming through to quickly heal.
Card Playstyle
Battle Lust can be used early in runs in order to make your character absorb damage.
Players who choose Battle Lust typically use it for melee tank builds. These players will be happily swinging the melee weapon of choice in big crowds of enemy Ridden while keeping their Temporary Health up.
Some players will choose to fill out the rest of their deck with defensive and melee damage cards to play a full tank.
Other players will choose to add some weapon damage cards to trade some survivability to help their team with damage output on Mutations and Bosses.
Regardless of what other cards are chosen, players who use Face Your Fears will want to use their melee weapon as the primary damage source.
Evangelo and Holly will prefer this card since it is a melee and close-ranged card.
Card Synergies
Battle Lust synergizes well with other cards that focus on being near enemy Ridden. Increasing melee damage or character that requires the player to be close to their enemies tend to go well with Battle Lust.
Survival cards that heal or reduce damage are also great for owners of this card since it will make the character even tankier.
It also goes well with any card that activates special abilities after melee kills, when the character is close to enemies, or when wielding a melee weapon.
Numb – This card synergizes well since it will give the character an extra 15% damage resistance when they have temporary health.
Face Your Fears – While Blood Lust heals red health to keep your character topped off, Face Your Fears increases Temporary Health to heal over trauma damage.
Vanguard – Similar to Face Your Fears, Vanguard increases Temporary Health by 1 for each melee kill but it also gives it to your nearby teammate. A great way to increase the survivability of the whole team.
Adrenaline Fueled – It helps keep player stamina up to melee almost indefinately by giving 10 stamina each melee kill with another 10 stamina over 5 seconds.